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Hero (勇者, Yūsha) is a job featured in Yakuza: Like a Dragon and Like a Dragon: Infinite Wealth. It is exclusive to Ichiban Kasuga and is unlocked by story progression. In Yakuza: Like a Dragon, Kasuga automatically switches to the Hero Job from Freelancer during Chapter 4 while in Like a Dragon: Infinite Wealth, Kasuga switches to the Hero Job during Chapter 1 (specifically after the one-year timeskip).

Yakuza: Like a Dragon[]

Overview[]

A versatile and well rounded job, Hero is able to deal single target and area damage, heal allies, cure status afflictions and buff allies.

Its stat bonuses are focused on HP and defense, and its signature weapons are bats, which deal blunt damage.

Description[]

Ichiban Kasuga exclusive job. Fights using a bat like a sword. An all-purpose job capable of learning various techniques to battle the enemy and assist one's allies.

Upgrades[]

An asterisk (*) denotes a Character Skill.

Hero Upgrades (Y:LAD)
Type Rank Skill Name Description Cost
Skill 1 Bat Buster (バスターアタック) Damage an enemy with a powerful swing of your bat. (Blunt) 6 MP
Skill 1 Mega Swing (メガスイング) Damage an enemy as well as those in the surrounding vicinity with a large bat swing. The lower Kasuga's remaining HP is, the greater the damage becomes. (Blunt) 26 MP
Stat 2 HP +10 Permanently boosts HP by 10.
Skill 4 Fearless Command (勇者の号令) Boost all allies' Attack by exuding a heroic battle aura. This skill becomes more effective as Kasuga's Passion increases. (Support) 28 MP
Skill 6 Bat Breaker (バスタースマッシュ) Heavily damage an enemy with a powerful swing of your bat. (Blunt) 21 MP
Skill 8 Hero's Vigor (勇者の覇気) Make a valiant effort to revive a fallen ally. (Recovery) 20 MP
Stat 9 Defense +5 Permanently boosts Defense by 5.
Skill 10 Hero's Compassion (勇者の愛) Emanate a warm, compassionate aura, restoring HP to all allies. This skill becomes more effective as Kasuga's Kindness increases. (Recovery) 40 MP
Skill 12 Giga Swing (ギガスイング) Heavily damage an enemy as well as those in the surrounding vicinity with a large bat swing. The lower Kasuga's remaining HP is, the greater the damage becomes. (Blunt) 45 MP
Stat 14 HP +10 Permanently boosts HP by 10.
Skill 16 Peerless Resolve* (勇者の執念) Kasuga's tenacity recovers HP and allows him to survive a hit that would otherwise knock him out. (Support) 13 MP
Skill 18 Indomitable Courage* (勇者の激励) Removes all allies' status ailments by demonstrating heroic perseverance. The success rate improves as Kasuga's Charisma increases. (Recovery) 45 MP
Stat 20 Defense +5 Permanently boosts Defense by 5.
Skill 22 Essence of Bonecrushing Bat (バスターインパクトの極み) A powerful skill that deals extreme damage to an enemy using a bat's bludgeoning force. (Blunt) 50 MP
Skill 24 Hero's Embrace (勇者の溢れる愛) Emanate an aura of genuine love, restoring all allies' HP. (Recovery) 60 MP
Stat 26 HP +20 Permanently boosts HP by 20.
Skill 28 Essence of Full Swing (フルスイングの極み) Damage an enemy as well as those in the surrounding vicinity with a large bat swing. The lower Kasuga's remaining HP is, the greater the damage becomes. 65 MP
Stat 30 Defense +5 Permanently boosts Defense by 5.
Stat 35 HP +10 Permanently boosts HP by 10.
Stat 40 Defense +5 Permanently boosts Defense by 5.
Stat 45 HP +10 Permanently boosts HP by 10.
Stat 50 Defense +5 Permanently boosts Defense by 5.
Stat 55 HP +10 Permanently boosts HP by 10.
Stat 60 Defense +5 Permanently boosts Defense by 5.
Stat 65 HP +10 Permanently boosts HP by 10.
Stat 70 Defense +5 Permanently boosts Defense by 5.
Stat 75 HP +20 Permanently boosts HP by 20.
Stat 80 Defense +5 Permanently boosts Defense by 5.
Stat 85 HP +20 Permanently boosts HP by 20.
Stat 90 Defense +5 Permanently boosts Defense by 5.
Stat 95 HP +20 Permanently boosts HP by 20.
Stat 99 Defense +5 Permanently boosts Defense by 5.

Equipment[]

Weapons[]

Hero Weapons (Y:LAD)
Name Attack Type Stats Description Effect(s)
Self-proclaimed Hero's Bat Blunt Attack +19

Magic +9 Healing +16

A bat that Kasuga is thoroughly convinced only a hero can wield.
Hero's Bat Blunt Attack +75

Magic +45 Healing +70

The barbed wire has been removed from this bat, thus drawing out its original powers. A worthy weapon for a true hero!
Heroic Soul Bat Blunt, Electric Attack +125

Magic +77 Healing +119

A premier bat said to be wieldable only by those with a passionate hero's soul.
Legendary Hero's Bat Blunt, Electric Attack +156

Magic +96 Healing +149

A sacred bat that is said to be only attainable by a legendary hero. Increases number of hits when Attacking
Wooden Bat Blunt Attack +31

Magic +17 Healing +28 Agility +20

Iron Pipe Blunt Attack +52

Magic +30 Healing +48

A metal pipe made for industrial use.
Nail Bat Blunt Attack +62

Magic +37 Healing +58

Chance to cause bleed when Attacking
Metal Bat Blunt Attack +39

Magic +22 Healing +35

A metal bat with high impact potential for hitting those home runs.
Massive Massage Machine Blunt Attack +62

Magic +37 Healing +58

A health device upsized for more medically-effective vibrations. Weighty enough to work as a weapon. Chance to paralyze when Attacking
Barbed Wire Bat Blunt Attack +78

Magic +47 Healing +73

A metal bat made more dangerous by affixing a length of sharp barbed wire. Chance to cause bleed when Attacking
Rough Lumber Blunt Attack +47

Magic +27 Healing +43

Lumber roughly carved out of a chunk of hard wood.
Classy Golf Club Blunt Attack +70

Magic +42 Healing +66

A golf club designed and crafted with the latest technology available.
Flaming Lumber Blunt, Fire Attack +78

Magic +47 Healing +73

Through certain chemical adjustments, this lumber can keep a live flame burning on it. Increased Fire damage
Superalloy Bat Blunt Attack +109

Magic +67 Healing +104

Thundercrack Bat Blunt, Electric Attack +94

Magic +57 Healing +89

A bat installed with mysterious tech that allows it to conduct an electrical current. Increased Electric damage
Steel Frame Blunt Attack +58

Magic +34 Healing +54

Once a material sample for a high-rise building, now a tool of destruction.
Iron Club Blunt Attack +86

Magic +52 Healing +81

A metal club used as a tool of war since ancient battles.
Fortified Steel Frame Blunt Attack +135

Magic +83 Healing +128

A sample of a visionary material that could change the future of construction. Here, though, it's just a weapon.
Tranquility Bat Blunt Attack +94

Magic +57 Healing +89

A bat that can be help you attain a clear, calm mind.
Dragon Soul Bat Blunt Attack +141

Magic +87 Healing +134

A metal bat forged in flames as hot as dragon's fire, said to be the vessel for a dragon's soul. Normal attack becomes an area attack

Like a Dragon: Infinite Wealth[]

Born Leader

— Hero job tagline

Overview[]

HP 3/5
MP 3/5
Attack 3/5
Defense 3/5
Magic 3/5
Willpower 3/5
Agility 3/5

An exclusive job for Kasuga boasting high damage and support skills.

Upgrades[]

Hero Upgrades (LAD:IW)
Type Rank Skill Name Description Cost
Skill 1 Bat Breaker Kasuga's tried-and-true whirlwind swing. Damages an enemy and applies your weapon's attributes. (Blunt) 10 MP
Skill 1 Hero's Wisdom Boosts the critical hit rate of Kasuga and nearby allies. Range increases with higher Intellect. (Support) 10 MP
Stat 3 Grand Liner Go for a homerun on a line of enemies, applying your weapon's attributes. The further away your target, the harder you'll hit. (Blunt) 15 MP
Skill 5 Hero's Flair Boosts Defense of Kasuga and nearby allies. Range increases with higher Style. (Support) 10 MP
Skill 6 Hero's Healing Recovers HP of Kasuga and nearby allies. Recovery increases with higher Kindness. (Recovery) 20 MP
Skill 8 Mega Swing Go even wilder with Kasuga's trademark bat technique. Damages enemies and applies your weapon's attributes. (Blunt) 30 MP
Stat 10 MP +5 Permanently boosts MP by 5.
Skill 12 Hero's Blessing Revives an ally who's been KO'd. Recovery increases with higher Charisma. (Recovery) 25 MP
Skill 15 Tornado Liner Knocks a line of enemies out of the park, applying your weapon's attributes. The further away your target, the harder you'll hit. 38 MP
Stat 16 HP +10 Permanently boosts HP by 10.
Skill 18 Hero's Encouragement Boosts Attack of Kasuga and nearby allies. Range increases with higher Passion. (Support) 15 MP
Skill 20 Giga Swing Who says the sword is mightier than the bat? Damages enemies and applies your weapon's attributes. (Blunt) 45 MP
Skill 22 Hero's Guts Automatically revives Kasuga once if KO'd. Recovery increases with higher Confidence. 45 MP
Skill 24 Essence of Buster Geyser The ultimate in baseball bat heroics. Damages enemies with an earth-shattering slam and applies your weapon's attributes. (Blunt) 50 MP
Stat 26 HP +10 Permanently boosts HP by 10.
Stat 28 MP +5 Permanently boosts MP by 5.
Skill 30 Essence of Full Swing (フルスイングの極み) Damage enemies and applies your weapon's attributes. The lower Kasuga's current HP is, the higher the damage becomes. 65 MP
Stat 32 HP +10 Permanently boosts HP by 10.
Stat 37 Willpower +5 Permanently boosts Willpower by 5.
Stat 44 Attack +5 Permanently boosts Attack by 5.
Stat 51 Magic +5 Permanently boosts Magic by 5.
Stat 58 Defense +5 Permanently boosts Defense by 5.
Stat 65 HP +10 Permanently boosts HP by 10.
Stat 72 MP +5 Permanently boosts MP by 5.
Stat 79 Agility +5 Permanently boosts Agility by 5.
Stat 86 Defense +5 Permanently boosts Defense by 5.
Stat 93 Willpower +5 Permanently boosts Willpower by 5.
Stat 99 HP +10 Permanently boosts HP by 10.

Equipment[]

Weapons[]

Hero Weapons (LAD:IW)
Name Attack Type Stats (Level 1) Description Effect(s)
Novice's Bat Blunt A wooden bat for beginners.
Self-proclaimed Hero's Bat Blunt Attack +5

Magic +3

A bat that Kasuga is thoroughly convinced only a hero can wield.
Massive Massage Machine Blunt, Electric Attack +10

Magic +8

A health device upsized forr more medically effective vibrations. Weighty enough to work as a weapon.
  • Attacks and weapon skills may paralyze
Rough Lumber Blunt Attack +14

Magic +12

Lumber roughly carved out of a chunk of hard wood.
Hero's Bat Blunt Attack +75

Magic +45 Healing +70

The barbed wire has been removed from this bat, thus drawing out its original powers. A worthy weapon for a true hero!
Heroic Soul Bat Blunt, Electric Attack +125

Magic +77 Healing +119

A premier bat said to be wieldable only by those with a passionate hero's soul.
Iron Pipe Blunt Attack +52

Magic +30 Healing +48

A metal pipe made for industrial use.
Tranquility Bat Blunt Attack +18

Magic +16

A bat that can be help you attain a clear, calm mind.
Golf Club Blunt Attack +20

Magic +18

A golf club popular for its durability and reasonable price.
Flaming Lumber Blunt, Fire Attack +20

Magic +18

Through certain chemical adjustments, this lumber can keep a live flame burning on it.
  • Attacks may cause burns
Steel Frame Blunt Attack +24

Magic +22

Once a material sample for a high-rise building, now a tool of destruction.
Lightning Impact Blunt Attack +31

Magic +28

A golf club that can hit as hard as bolts of lightning.
  • Attacks and weapon skills may lower the enemy's electric resistance
Thundercrack Bat Blunt, Electric Attack +37

Magic +34

A bat installed with mysterious tech that allows it to conduct an electrical current.
  • Turns basic attack into an area attack
  • Basic attacks ignore guard
Metal Bat Blunt Attack +42

Magic +38

A metal bat with high impact potential for hitting those home runs.
Beach Parasol Blunt Attack +48

Magic +44

A nice sturdy parasol that will block extra harmful UV rays..
  • Greatly lowers the damage taken from fire attacks
  • Greatly lowers the damage taken from blunt attacks
Nail Bat Blunt Attack +51

Magic +47

A bat jammed with nails to up its potential lethality
  • Increases critical hit damage
Barbed Wire Bat Blunt Attack +58

Magic +53

A metal bat made more dangerous by affixing a length of sharp barbed wire.
  • Attacks and weapon skills may cause bleed
Flash Master Blunt, Electric Attack +68

Magic +63

A portable selfie stick that streamers rave about.
  • Attacks and weapon skills may blind
Paddle Blunt Attack +76

Magic +70

A canoe paddle repurposed to be used as a weapon.
Wave Paddle Blunt, Ice Attack +95

Magic +88

A canoe oar that can knock down enemies like a raging wave.
Iron Club Blunt Attack +116

Magic +108

A metal club used as a tool of war since ancient battles.
Wolf's Fang Blunt Attack +138

Magic +129

A club fitted with a large number of thorns, giving it a similar appearance to wolf fangs.
  • Attacks and weapon skills may stun
Dragon Soul Bat Blunt, Fire Attack +138

Magic +129

A metal bat forged in flames as hot as dragon's fire, said to be the vessel for a dragon's soul.
  • Turns basic attack into an area attack
  • Basic attacks ignore guard
Superalloy Bat Blunt Attack +162

Magic +152

A metal bat made with cutting-edge materials. Said to have been created in space.
Supernova Bat Blunt, Fire Attack +178

Magic +167

A bat fixed with an unknown gemstone discovered in the far reaches of the universe.
  • Attacks and weapon skills recover HP
True Legendary Hero's Bat Blunt, Electric Attack +196

Magic +184

A holy bat symbolizing a hero's true valor. Its dazzling radiance is a ray of hope that can illuminate any darkness.
  • Additional electric damage to downed enemies
Ultima Egesta Blunt Attack +196

Magic +184

A sacred weapon that hails good fortune. Its extraordinary aura keeps pretty much anyone from drawing near.
  • Attacks and weapon skills may poison
  • Attacks and weapons may blind

Gallery[]

Like a Dragon: Infinite Wealth[]